﻿//code by Heskey0
//https://space.bilibili.com/455965619
//https://github.com/Heskey0

using UnityEditor;
using UnityEngine;

namespace Teresa.Editor
{
    public class PartEditWindow : EditorWindow
    {
        [MenuItem("CustomTools/LevelDesign/Part", priority = 102)]
        private static void ShowWindow()
        {
            var window = GetWindow<PartEditWindow>();
            window.titleContent = new GUIContent("Part编辑器");
            window.Show();
        }

        private void OnGUI()
        {
            //TODO: Part编辑器
        }
    }
}